Aleksandra Wojcik - Environment Concept Artist & Illustrator

How to Train Your Dragon - environment concept art by Aleksandra Wojcik

How to Train Your Dragon

Environment Concept Art · DreamWorks / Universal Pictures

Succubi - illustration by Aleksandra Wojcik

Succubi

Illustration

Dark Castle - environment concept art by Aleksandra Wojcik

Dark Castle

Environment Concept Art

Fantasy Seaside Castle - environment concept art by Aleksandra Wojcik

Fantasy Seaside Castle

Environment Concept Art

A Knight of the Seven Kingdoms - environment concept art by Aleksandra Wojcik, HBO Original series

A Knight of the Seven Kingdoms

Environment Concept Art · HBO Original

How to Train Your Dragon · Universal Studios, 2023

Environment Concept Art. In 2023, I had the pleasure of working on concepts for the live action How to Train Your Dragon. © 2025 Universal Studios. All rights reserved.

Tools: Blender & Photoshop

Case Study: How to Train Your Dragon

Seaside Castle

Environment Concept Art. Tools: Blender & Photoshop

Medieval Street

Environment Concept Art. Tools: Blender & Photoshop

Dark Castle

Environment Concept Art. Tools: Blender & Photoshop

Dark Castle II

Environment Concept Art. Tools: Blender & Photoshop

Dam Harbor

Environment Concept Art. Tools: Blender & Photoshop

Treehouses

Environment Concept Art. Tools: Blender & Photoshop

Mountain

Environment Concept Art. Tools: Blender & Photoshop

Winter

Environment Concept Art. Tools: Blender & Photoshop

River Houses

Environment Concept Art. Tools: Blender & Photoshop

Treehouses III

Environment Concept Art. Tools: Blender & Photoshop

Red Room · Nobody Wants to Die, 2020

Environment Concept Art. In 2020, I worked on early concepts for the game Nobody Wants to Die. Art director: Andrzej Marszalek. Tools: Photoshop

Slums · Nobody Wants to Die, 2020

Environment Concept Art. In 2020, I worked on early concepts for the game Nobody Wants to Die. Art director: Andrzej Marszalek. Tools: Photoshop

City Mood · Nobody Wants to Die, 2020

Environment Concept Art. In 2020, I worked on early concepts for the game Nobody Wants to Die. Art director: Andrzej Marszalek. Tools: Photoshop

Cityscape · 1518 Studios, 2022

Environment Concept Art. The cityscape concept I did for 1518 Studios in 2022. Tools: Photoshop

Fantasy Street · 1518 Studios, 2022

Environment Concept Art. The fantasy street concept I did for 1518 Studios in 2022. Tools: Photoshop

Marina Cityscape · Reaper Actual, 2023

Environment Concept Art. Environment concept created for Reaper Actual in 2023. AD: Tramell Isaac. Client: Distinct Possibility Studios. Tools: Blender & Photoshop

Man Made Island · Reaper Actual, 2023

Environment Concept Art. Environment concept created for Reaper Actual in 2023. AD: Tramell Isaac. Client: Distinct Possibility Studios. Tools: Blender & Photoshop

Succubi

Illustration. Tools: Photoshop

Harpy

Illustration. Tools: Photoshop

Daenerys Targaryen

Illustration. Fan art — Game of Thrones. Tools: Photoshop

Lilith

Illustration. Tools: Photoshop

Ophelia

Illustration. Tools: Photoshop

Redshift

Illustration. Tools: Photoshop

Alien

Illustration. Tools: Photoshop

Ranni the Witch

Illustration. Fan art — Elden Ring. Tools: Photoshop

Fire Keeper

Illustration. Fan art — Dark Souls. Tools: Photoshop

Yennefer of Vengerberg

Illustration. Fan art — The Witcher. Tools: Photoshop

Space Plant Lover

Illustration. Tools: Photoshop

Titanic Grand Staircase · 2020

Illustration. Titanic Grand Staircase puzzle illustration, I did in 2020. Tools: Photoshop

Environment Concept Artist & Illustrator

Freelance environment concept artist and illustrator with credits on How to Train Your Dragon, HBO's A Knight of the Seven Kingdoms, Monster Hunter, and Tomb Raider.